Watchers
Add your own Watcher objects to trigger the loading screen from objects that the plugin does not ask by default, for example an Actor in the level.
Using an Actor
In this example we use a simple Actor Blueprint that asks the game to display the loading screen. We add the Loading Process Interface to the Actor Blueprint, and add the Actor as a watcher with Add Loading Screen Watcher.
Setting up the Actor

If Should Show Loading Screen returns true, the loading screen is displayed as soon as this Actor is spawned.

The function doesn't have to return true all the time. Use a bool to decide when the loading screen should be visible.
Limit Loading Screen Duration
This shows the loading screen for 4 seconds only.


Removing a Watcher
Call Remove Loading Screen Watcher when the object should no longer be asked. Destroyed objects are removed automatically.
Watchers are held weakly. Adding a watcher does not keep the object alive.